Gameplay - Mined Out by Quicksilva on the Dragon 32
This games makes good use of the text screen and all the Dragon's available colours in that blocky resolution.
Three more notable things about this game:
1. It is still really fun to play!
2. The animated instructions are fun and so advanced for the time.
3. The action replay feature is very cool for an old game.
Highly recommended puzzle action game :-)
Gameplay - Red Meanies by Salamander - Dragon 32
A 3d version of Pacman with a back story about intergalactic cheese snufflers or something! Minimal sound but a surprisingly fast 3d maze game that is good fun to play.
Gameplay - Beanstalker on the Dragon 32
Lode Runner meets Jack and the Beanstalk in this fun platformer. Programmed by Roy Coates who ported Manic Miner and Jet Set Willy to the Dragon, this is a solid game despite not having the polish or class of the well known Software Projects title.
The menu item marked reserved actually leads to a very functional screen designer with load/save features. Oddly this wasn't used as a selling point for the game.
Gameplay - Dragrunner by Cable Software - Dragon 32
There's some similarity to Frogger and other dodging type games in this reflex laden game. There are also robots to zap and lasers to hasten you up the screen. Graphics are good and smooth but the sound is where things stand out with sampled speech (rare on the Dragon) and good sound effects. Not a tonne of depth or variation but a good fast arcade game that is well worth loading up for a round or two! Progressively harder levels too.
Stitchet Type-In From Dragon User January 1985
This is an interesting yet short type-in from Dragon User January 1985 . The final REM lines include details for running in PMODE3 so I have...
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It's very nearly September so time to start thinking about SepTandy for 2023! I had a few ideas but settled on and update to SGEdit . I...
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My recent type-in Death Valley is a favourite of mine. Games like it efficiently use the text screen auto-scrolling to great a fast action...